Textlabel
- class pysamp.textlabel.TextLabel(text: str, color: int, x: float, y: float, z: float, drawDistance: float, virtualworld: int, testLOS: bool = False)
Bases:
object
Create and adjust 3D-Textlabels that can be attached to vehicles, players or world coordinates.
- attach_to_player(player: Player, offset_x: float, offset_y: float, offset_z: float) bool
Attach a 3D Textlabel to a player.
- Parameters
player (Player) – The player to attach to.
offset_x (float) – The relative X coordinate offset on the player.
offset_y (float) – The relative Y coordinate offset on the player.
offset_z (float) – The relative Z coordinate offset on the player.
- Returns
This method does not return anything.
- attach_to_vehicle(vehicle: Vehicle, offset_x: float, offset_y: float, offset_z: float) bool
Attach a 3D Textlabel to a vehicle.
- Parameters
vehicle (Vehicle) – The vehicle to attach to.
offset_x (float) – The relative X coordinate offset on the vehicle.
offset_y (float) – The relative Y coordinate offset on the vehicle.
offset_z (float) – The relative Z coordinate offset on the vehicle.
- Returns
This method does not return anything.
- delete() bool
Deletes a 3D text label.
- Returns
This method does not return any value.
- update_text(color: int, text: str) bool
Update the 3D Textlabel text.
- Parameters
color (int) – The color you would like the text to have.
text (str) – The text you want to show.
- Returns
This method does not return anything.